MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ ShaderBinding() [3/3]

MayaFlux::Buffers::ShaderBinding::ShaderBinding ( uint32_t  s,
uint32_t  b,
vk::DescriptorType  t,
uint32_t  c = 1 
)
inline

Construct with explicit Vulkan type — internal / advanced use only.

Definition at line 34 of file ShaderProcessor.hpp.

35 : set(s)
36 , binding(b)
37 , type(t)
38 , count(c)
39 {
40 }
size_t b
uint32_t binding
Binding point within set.
uint32_t set
Descriptor set index.
uint32_t count
Array count for array descriptors (default 1)