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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| Portal::Graphics::PrimitiveTopology MayaFlux::Buffers::NodeTextureBuffer::RenderConfig::topology = Portal::Graphics::PrimitiveTopology::TRIANGLE_STRIP |
Definition at line 52 of file NodeTextureBuffer.hpp.
Referenced by MayaFlux::Buffers::NodeTextureBuffer::setup_rendering().