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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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Push constant block the buoyancy shader receives. More...
#include <BuoyancyProcessor.hpp>
Collaboration diagram for MayaFlux::Buffers::BuoyancyProcessor::BuoyancyParams:Public Attributes | |
| float | ambient |
| float | cell_size_x |
| float | cell_size_y |
| float | cell_size_z |
| float | density_gain |
| uint32_t | depth |
| float | direction_x |
| float | direction_y |
| float | direction_z |
| uint32_t | height |
| uint32_t | pad0 |
| float | pad1 |
| float | pad2 |
| float | temperature_gain |
| float | time_step |
| uint32_t | width |
Push constant block the buoyancy shader receives.
The leading eight words are the shared lattice prefix and are written by the base. This declaration exists to fix the offsets of the fields past that prefix.
Definition at line 38 of file BuoyancyProcessor.hpp.