MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ unregister_audio_node() [1/2]

MAYAFLUX_API void MayaFlux::unregister_audio_node ( const std::shared_ptr< Nodes::Node > &  node,
const std::vector< uint32_t > &  channels 
)

Removes a node from the root node from list of channels.

Parameters
nodeNode to remove
channelsChannel indices

Removes the node from being a child of the root node for the list of channels Uses the default engine's node graph manager.

Definition at line 50 of file Graph.cpp.

51{
52 for (const auto& channel : channels) {
53 unregister_audio_node(node, channel);
54 }
55}
void unregister_audio_node(const std::shared_ptr< Nodes::Node > &node, uint32_t channel)
Removes a node from the root node of a specific channel.
Definition Graph.cpp:40

References unregister_audio_node().

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