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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| MAYAFLUX_API std::shared_ptr< Buffers::BufferProcessor > MayaFlux::attach_quick_process | ( | Buffers::BufferProcessingFunction | processor, |
| unsigned int | channel_id = 0 |
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Attaches a processing function to a specific channel.
| processor | Function to process the buffer |
| channel_id | Channel index to process |
The processor will be called during the default engine's audio processing cycle and will operate on the specified output channel buffer.
Definition at line 145 of file Graph.cpp.
References MayaFlux::Buffers::AUDIO_BACKEND, and get_buffer_manager().
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