|
MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
|
| void MayaFlux::remove_processor | ( | const std::shared_ptr< Buffers::BufferProcessor > & | processor, |
| uint32_t | channel, | ||
| Buffers::ProcessingToken | token = Buffers::ProcessingToken::AUDIO_BACKEND |
||
| ) |
Removes a processor from all buffers in a specific channel.
| processor | Processor to remove |
| token | Processing domain |
| channel | Channel index |
Removes the processor from all buffers associated with the specified channel in the given processing domain. Uses the default engine's buffer manager.
Definition at line 158 of file Graph.cpp.
References channel, and get_buffer_manager().
Here is the call graph for this function: