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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| MAYAFLUX_API bool MayaFlux::save_mesh | ( | const std::shared_ptr< Buffers::MeshBuffer > & | buffer, |
| const std::string & | suggested_name, | ||
| const IO::ModelWriteOptions & | options | ||
| ) |
Present a native save-file dialog filtered to 3D model formats and save buffer to the chosen path via IOManager::save_mesh().
| buffer | Source MeshBuffer to encode. |
| suggested_name | Filename pre-filled in the dialog name field. |
| options | Format-specific writer options forwarded to IOManager. |
Definition at line 448 of file Depot.cpp.
References MayaFlux::Journal::API, buffer, get_io_manager(), MF_ERROR, and MayaFlux::Journal::Runtime.
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