MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ Pause()

MAYAFLUX_API void MayaFlux::Pause ( )

Pauses audio processing on the default engine.

Convenience wrapper for Engine::Pause() on the default engine.

Definition at line 135 of file Core.cpp.

136{
137 if (internal::initialized.load(std::memory_order_acquire)) {
138 get_context().Pause();
139 }
140}
void Pause()
Pauses all processing while maintaining system state.
Definition Engine.cpp:166
Core::Engine & get_context()
Gets the default engine instance.
Definition Core.cpp:101

References get_context(), MayaFlux::internal::initialized, and MayaFlux::Core::Engine::Pause().

Referenced by MayaFlux::Core::Engine::operator=().

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