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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| MAYAFLUX_API std::shared_ptr< Nodes::Network::MeshNetwork > MayaFlux::choose_mesh_network | ( | IO::TextureResolver | resolver = nullptr | ) |
Present a native open-file dialog filtered to 3D model formats and load the chosen file as a MeshNetwork via IOManager::load_mesh_network().
| resolver | Optional texture resolver; null uses the IOManager default. |
Blocks until the user confirms or cancels. Returns nullptr on cancellation, backend error, or if Portal::System is not initialized.
Definition at line 166 of file Depot.cpp.
References get_io_manager().
Referenced by MayaFlux::Creator::read_mesh_network().
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