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MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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| MAYAFLUX_API void MayaFlux::add_processor | ( | const std::shared_ptr< Buffers::BufferProcessor > & | processor, |
| Buffers::ProcessingToken | token, | ||
| uint32_t | channel | ||
| ) |
Adds a processor to all buffers in a specific channel.
| processor | Processor to add |
| token | Processing domain |
| channel | Channel index |
Adds the processor to all buffers associated with the specified channel in the given processing domain. Uses the default engine's buffer manager.
Definition at line 143 of file Graph.cpp.
References get_buffer_manager().
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