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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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Functions | |
| GeometryFn< glm::vec2 > | crosshair (float arm_len=0.04F, glm::vec3 color=glm::vec3(0.9F), float thickness=1.F, float hit_radius=0.05F) |
| Geometry function for a crosshair indicator in NDC space. | |
| GeometryFn< std::vector< float > > | drawable_canvas (Kinesis::AABB2D bounds, glm::vec3 color=glm::vec3(0.8F), float thickness=1.5F) |
| Geometry function for a drawable curve canvas in NDC space. | |
| GeometryFn< float > | horizontal_fader (Kinesis::AABB2D bounds, float handle_w, glm::vec3 track_color=glm::vec3(0.3F), glm::vec3 handle_color=glm::vec3(0.9F)) |
| Geometry function for a horizontal fader in NDC space. | |
| GeometryFn< float > | level_meter (Kinesis::AABB2D bounds, bool horizontal=true, glm::vec3 fill_color=glm::vec3(0.2F, 0.7F, 0.3F), glm::vec3 track_color=glm::vec3(0.15F)) |
| Geometry function for a level meter in NDC space. | |
| GeometryFn< glm::vec2 > | point (glm::vec3 color=glm::vec3(1.0F), float size=10.0F, float hit_radius=0.04F) |
| Geometry function for a positioned point in NDC space. | |
| GeometryFn< glm::vec2 > | position_picker (Kinesis::AABB2D bounds, glm::vec3 color=glm::vec3(0.9F), float size=8.0F) |
| Geometry function for a 2D position picker in NDC space. | |
| GeometryFn< float > | radial (glm::vec2 center, float radius, float angle_start, float angle_end, glm::vec3 color=glm::vec3(0.9F)) |
| Geometry function for a radial indicator in NDC space. | |
| GeometryFn< float > | stroke_slider (std::span< const glm::vec2 > path, std::shared_ptr< Buffers::FormaBuffer > handle_buf, float half_thickness=0.02F, glm::vec3 track_color=glm::vec3(0.3F), glm::vec3 fill_color=glm::vec3(0.2F, 0.6F, 1.0F), glm::vec3 handle_color=glm::vec3(0.95F), float handle_size=10.0F) |
| Geometry function for a value scrubber along an arbitrary polyline. | |
| GeometryFn< bool > | toggle (Kinesis::AABB2D region, glm::vec3 color_off=glm::vec3(0.25F), glm::vec3 color_on=glm::vec3(0.2F, 0.7F, 0.4F)) |
| Geometry function for a boolean toggle in NDC space. | |
| GeometryFn< float > | vertical_fader (Kinesis::AABB2D bounds, float handle_h, glm::vec3 track_color=glm::vec3(0.3F), glm::vec3 handle_color=glm::vec3(0.9F)) |
| Geometry function for a vertical fader in NDC space. | |
| void | wire_canvas_drag (Context &ctx, uint32_t id, std::shared_ptr< MappedState< std::vector< float > > > state, Kinesis::AABB2D bounds) |
| Wire drag interaction for a drawable canvas element. | |
| template<typename V > | |
| void | write_verts (std::vector< uint8_t > &out, const std::vector< V > &verts) |
| Write a vertex array into a GeometryFn output buffer. | |
| template<typename V > requires std::is_trivially_copyable_v<V> && (!std::ranges::range<V>) | |
| void | write_verts (std::vector< uint8_t > &out, const V &v) |
| template<typename V > requires std::ranges::contiguous_range<V> && std::is_trivially_copyable_v<std::ranges::range_value_t<V>> | |
| void | write_verts (std::vector< uint8_t > &out, const V &verts) |
| Write a contiguous range of trivially-copyable vertices into a GeometryFn output buffer. | |