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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| MAYAFLUX_API std::vector< Kakshya::LineVertex > MayaFlux::Kinesis::circle_outline | ( | glm::vec2 | center, |
| float | radius, | ||
| uint32_t | segments, | ||
| glm::vec3 | color = glm::vec3(1.F), |
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| float | thickness = 1.F |
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| ) |
Circle outline as a LINE_LIST (closed loop, 2 * segments vertices).
Each segment is one line: [ring[i], ring[(i+1) % segments]]. Minimum segments is 3.
| center | Circle center in NDC. |
| radius | Radius in NDC units. |
| segments | Edge count around the circumference. |
| color | Uniform line color. |
| thickness | Line thickness (maps to LineVertex::thickness). |
Definition at line 225 of file Geometry2D.cpp.