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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| MAYAFLUX_API void MayaFlux::Kinesis::Vision::erode | ( | std::span< const float > | mask, |
| std::span< float > | dst, | ||
| uint32_t | w, | ||
| uint32_t | h, | ||
| uint32_t | radius | ||
| ) |
Erosion writing into dst.
Same contract as the returning overload.
Definition at line 85 of file Morphology.cpp.
Referenced by close(), erode(), morph_gradient(), open(), and MayaFlux::Kinesis::Vision::VisionExecutor::run().
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