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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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Functions | |
| VectorField | orbital (const glm::vec3 &anchor, const glm::vec3 &axis, float strength) |
| Tangential force perpendicular to both an axis and the radius vector. | |
| VectorField | point_attractor (const glm::vec3 &anchor, float strength) |
| Radial attraction/repulsion toward an anchor point. | |
| VectorField | turbulence (float strength, Stochastic::Stochastic rng=Stochastic::Stochastic()) |
| Uniform random force field using Stochastic infrastructure. | |