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MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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| MAYAFLUX_API std::span< const double > MayaFlux::Buffers::extract_network_audio_data | ( | const std::shared_ptr< Nodes::Network::NodeNetwork > & | network, |
| std::string_view | name | ||
| ) |
Extract audio buffer data from a NodeNetwork.
Returns empty span if the network has no audio buffer this cycle. Intended for networks using OutputMode::AUDIO_SINK.
| network | Network to extract from |
| name | Logical name used in log messages |
Definition at line 358 of file BufferUtils.cpp.
References MayaFlux::Journal::BufferProcessing, MayaFlux::Journal::Buffers, and MF_RT_TRACE.