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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| MAYAFLUX_API std::optional< Kakshya::VertexLayout > MayaFlux::Buffers::resolve_vertex_layout | ( | const std::shared_ptr< VKBuffer > & | source | ) |
Resolve the vertex extent of a buffer's primary storage for reading.
| source | Initialized buffer carrying a vertex layout. |
vertex_count is whatever the layout declares. On buffers whose geometry is generated on the GPU it may describe capacity rather than live vertices.
Definition at line 422 of file StagingUtils.cpp.
Referenced by MayaFlux::Buffers::DataReadProcessor::read_vertices().
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