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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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The two contexts every method shares, one shader swapped in per call.
All extractor shaders use one binding layout: 0 output image, 1 source image, 2 second image, 3 to 5 input buffers, 6 output buffer. m_image_ctx serves the image-producing methods, m_reduce_ctx the ones that read back numbers.
Definition at line 210 of file VisionExtractor.cpp.
References m_image_ctx.
Referenced by annotate(), crop(), crops(), edges(), fill_elements(), motion_mask(), patches(), and tone().
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