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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Override the output storage image dimensions for the next dispatch.
When set, on_before_gpu_dispatch allocates the output image at these dimensions rather than the input container dimensions, and calculate_dispatch_size dispatches workgroups to cover this extent. Callers are responsible for supplying matching push constants so the shader maps output pixels to the correct source coordinates.
Pass std::nullopt to restore container-derived sizing.
| w | Output width in pixels. |
| h | Output height in pixels. |
Definition at line 170 of file TextureExecutionContext.hpp.
References h.