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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Yantra::GpuResourceManager::release | ( | const std::string & | key | ) |
Destroy the pipeline, shader, descriptor sets, and buffers for a single key, without affecting any other key.
Definition at line 256 of file GpuResourceManager.cpp.
References MayaFlux::Portal::Graphics::get_compute_press(), MayaFlux::Portal::Graphics::get_shader_foundry(), MayaFlux::Portal::Graphics::INVALID_COMPUTE_PIPELINE, MayaFlux::Portal::Graphics::INVALID_SHADER, and m_units.
Referenced by cleanup().
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