|
MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
|
|
protected |
Flatten planar double channels into m_staging_floats.
Skipped for structured modalities (glm::vec3 etc.) since those are handled per-binding via PASSTHROUGH or integer paths.
Definition at line 500 of file GpuDispatchCore.cpp.
References channels, MayaFlux::Kakshya::is_structured_modality(), m_binding_data, m_bindings, m_native_staging_bytes, m_staging_floats, MayaFlux::Yantra::DataStructureInfo::modality, MayaFlux::Portal::Graphics::GpuBufferBinding::OUTPUT, and total.
Referenced by prepare_gpu_inputs().
Here is the call graph for this function:
Here is the caller graph for this function: