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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| bool MayaFlux::Portal::Network::NetworkSink::send_to | ( | ByteView | data, |
| const std::string & | address, | ||
| uint16_t | port | ||
| ) | const |
Send bytes to an explicit address, overriding the config target.
| data | Read-only byte view of the payload. |
| address | Target IP address string. |
| port | Target port. |
Primary use: UDP fan-out to a different peer than the default target. TCP ignores address/port and uses the connected peer.
Definition at line 108 of file NetworkSink.cpp.
References m_endpoint_id, m_service, and MayaFlux::Registry::Service::NetworkService::send_to.