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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Convert Portal ImageFormat to Vulkan format.
Definition at line 419 of file TextureLoom.cpp.
References MayaFlux::Portal::Graphics::DEPTH16, MayaFlux::Portal::Graphics::DEPTH24, MayaFlux::Portal::Graphics::DEPTH24_STENCIL8, MayaFlux::Portal::Graphics::DEPTH32F, MayaFlux::Portal::Graphics::R16F, MayaFlux::Portal::Graphics::R32F, MayaFlux::Portal::Graphics::R8, MayaFlux::Portal::Graphics::RG16F, MayaFlux::Portal::Graphics::RG32F, MayaFlux::Portal::Graphics::RG8, MayaFlux::Portal::Graphics::RGB8, MayaFlux::Portal::Graphics::RGBA16F, MayaFlux::Portal::Graphics::RGBA32F, MayaFlux::Portal::Graphics::RGBA8, and MayaFlux::Portal::Graphics::RGBA8_SRGB.
Referenced by create_2d(), create_3d(), create_cubemap(), create_render_target(), and create_storage_image().
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