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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| vk::Sampler MayaFlux::Portal::Graphics::TextureLoom::get_nearest_sampler | ( | ) |
Get a default nearest sampler (for pixel-perfect sampling)
Definition at line 384 of file TextureLoom.cpp.
References MayaFlux::Portal::Graphics::SamplerConfig::address_mode_u, MayaFlux::Portal::Graphics::SamplerConfig::address_mode_v, MayaFlux::Portal::Graphics::CLAMP_TO_EDGE, get_or_create_sampler(), MayaFlux::Portal::Graphics::SamplerConfig::mag_filter, MayaFlux::Portal::Graphics::SamplerConfig::min_filter, and MayaFlux::Portal::Graphics::NEAREST.
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