MayaFlux
0.5.0
Digital-First Multimedia Processing Framework
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◆
start_set()
Assemble
& MayaFlux::Portal::Graphics::ShaderSpec::Assemble::start_set
(
uint32_t
s
)
inline
Definition at line
396
of file
ShaderSpec.hpp
.
397
{
398
m_set
= s;
399
return
*
this
;
400
}
MayaFlux::Portal::Graphics::ShaderSpec::Assemble::m_set
uint32_t m_set
Definition
ShaderSpec.hpp:550
References
m_set
.
MayaFlux
Portal
Graphics
ShaderSpec
Assemble
Generated by
1.9.8