|
MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
|
|
static |
Vertices runs would mill to.
No dispatch, no allocation.
Closed form over the spans, which is why nothing here needs an atomic counter, a readback, or a frame of latency to learn its own output size.
Definition at line 476 of file PrimitiveMill.cpp.
References run(), total, and MayaFlux::Portal::Graphics::triangle_vertex_count().
Here is the call graph for this function: