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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| InspectResult MayaFlux::Portal::Forma::Inspector::node | ( | const std::shared_ptr< Nodes::Node > & | n, |
| Surface & | surface, | ||
| LayoutCursor & | cursor, | ||
| float | x_min = -0.95F, |
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| float | x_max = 0.95F, |
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| float | row_h = 0.05F, |
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| int | depth = 0 |
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| ) |
Inspect a single Node and its full modulator tree.
Builds a EntryGroup whose header is the node's short type name and whose body rows expose the node's runtime entrys (output, role for modulators, etc.). Modulator children are recursively expanded as nested InspectResults related to this node's header.
Definition at line 81 of file NodeQuery.cpp.
References MayaFlux::Portal::Forma::InspectResult::children, depth, MayaFlux::Portal::Forma::InspectResult::group, MayaFlux::Portal::Forma::EntryGroup::header, MayaFlux::Portal::Forma::Collapsible::header_id, inspect_modulator_tree(), MayaFlux::Portal::Forma::k_inspect_indent, MayaFlux::Portal::Forma::EntrySpec::label, MayaFlux::Portal::Forma::Surface::layer(), MayaFlux::Portal::Forma::make_entry_group(), make_header_buffer(), make_row_buffers(), MayaFlux::Portal::Forma::Layer::relate(), MayaFlux::Reflect::short_dynamic_type_name(), and MayaFlux::Portal::Forma::Surface::window().
Referenced by MayaFlux::Portal::Forma::inspect(), and root_node().
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