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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| InspectResult MayaFlux::Portal::Forma::Inspector::root_audio_buffer | ( | Buffers::ProcessingToken | token, |
| Surface & | surface, | ||
| LayoutCursor & | cursor, | ||
| float | x_min = -0.95F, |
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| float | x_max = 0.95F, |
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| float | row_h = 0.05F, |
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| int | depth = 0 |
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| ) |
Inspect all root audio buffers for a token across every channel.
Header shows token and total channel count. Each channel is expanded as a nested root_audio_buffer() result, related for visibility cascade.
Definition at line 149 of file BufferQuery.cpp.
References MayaFlux::Portal::Forma::InspectResult::children, depth, MayaFlux::Reflect::enum_to_string(), MayaFlux::Buffers::BufferManager::get_num_channels(), MayaFlux::Portal::Forma::InspectResult::group, MayaFlux::Portal::Forma::EntryGroup::header, MayaFlux::Portal::Forma::Collapsible::header_id, MayaFlux::Portal::Forma::k_inspect_indent, MayaFlux::Portal::Forma::EntrySpec::label, MayaFlux::Portal::Forma::Surface::layer(), m_bm, MayaFlux::Portal::Forma::make_entry_group(), make_header_buffer(), make_row_buffers(), MayaFlux::Portal::Forma::Layer::relate(), root_audio_buffer(), and MayaFlux::Portal::Forma::Surface::window().
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