MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ bind_texture()

void MayaFlux::Portal::Forma::FormaTarget::bind_texture ( uint32_t  array_index,
const std::shared_ptr< Core::VKImage > &  image 
) const

Bind a texture in the buffer's texture array.

Definition at line 63 of file Target.cpp.

64{
65 if (m_state)
66 m_state->buffer->bind_texture(array_index, image);
67}
IO::ImageData image
Definition Decoder.cpp:47
std::shared_ptr< State > m_state
Definition Target.hpp:126

References image, and m_state.

Referenced by MayaFlux::Portal::Forma::internal::TextSlice::refresh(), and MayaFlux::Portal::Forma::Element::with_texture().

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