MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ bind() [2/4]

template<typename T >
void MayaFlux::Portal::Forma::Bridge::bind ( std::shared_ptr< MappedState< T > >  state,
std::shared_ptr< Nodes::Node node,
std::function< float(double)>  project = {} 
)
inline

Definition at line 115 of file Bridge.hpp.

117 {})
118 {
119 bind(state->id, std::move(node), std::move(project));
120 }
void bind(uint32_t id, std::shared_ptr< Nodes::Node > node, std::function< float(double)> project={})
Drive element value from a Node's output each frame.
Definition Bridge.cpp:38