MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ write() [5/12]

template<typename T >
void MayaFlux::Portal::Forma::Bridge::write ( std::shared_ptr< MappedState< T > >  state,
std::shared_ptr< Buffers::VKBuffer target_buffer,
const std::string &  shader_path,
uint32_t  offset,
size_t  size = sizeof(float) 
)
inline

Definition at line 219 of file Bridge.hpp.

224 {
225 write(state->id, std::move(target_buffer), shader_path, offset, size);
226 }
void write(std::shared_ptr< MappedState< T > > state, std::function< void(std::span< const float >)> sink)
Definition Bridge.hpp:129