MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ write() [2/6]

Binding & MayaFlux::Portal::Forma::Bridge::Binding::write ( const std::shared_ptr< Buffers::VKBuffer > &  target,
const std::string &  shader_path,
uint32_t  offset,
size_t  size = sizeof(float) 
)
inline

Definition at line 416 of file Bridge.hpp.

421 {
422 m_bridge.write(m_id, target, shader_path, offset, size);
423 return *this;
424 }
void write(std::shared_ptr< MappedState< T > > state, std::function< void(std::span< const float >)> sink)
Definition Bridge.hpp:129

References write().

Referenced by write(), write(), write(), write(), write(), and write().

+ Here is the call graph for this function:
+ Here is the caller graph for this function: