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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Nodes::Network::PointCloudNetwork::set_line_color | ( | const glm::vec3 & | color | ) |
Set global line color for topology/path rendering.
| color | RGB color |
Definition at line 331 of file PointCloudNetwork.cpp.
References m_operator.