MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ set_line_color()

void MayaFlux::Nodes::Network::PointCloudNetwork::set_line_color ( const glm::vec3 &  color)

Set global line color for topology/path rendering.

Parameters
colorRGB color

Definition at line 331 of file PointCloudNetwork.cpp.

332{
333 if (auto* topology_op = dynamic_cast<TopologyOperator*>(m_operator.get())) {
334 topology_op->set_global_line_color(color);
335 } else if (auto* path_op = dynamic_cast<PathOperator*>(m_operator.get())) {
336 path_op->set_global_color(color);
337 }
338}
std::unique_ptr< NetworkOperator > m_operator

References m_operator.