MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ set_line_color()

void MayaFlux::Nodes::Network::PointCloudNetwork::set_line_color ( const glm::vec3 &  color)

Set global line color for topology/path rendering.

Parameters
colorRGB color

Definition at line 337 of file PointCloudNetwork.cpp.

338{
339 if (auto* topology_op = dynamic_cast<TopologyOperator*>(m_operator.get())) {
340 topology_op->set_global_line_color(color);
341 } else if (auto* path_op = dynamic_cast<PathOperator*>(m_operator.get())) {
342 path_op->set_global_color(color);
343 }
344}
std::optional< glm::vec3 > color
std::unique_ptr< NetworkOperator > m_operator

References color, and m_operator.