MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ set_line_color()

void MayaFlux::Nodes::Network::PointCloudNetwork::set_line_color ( const glm::vec3 &  color)

Set global line color for topology/path rendering.

Parameters
colorRGB color

Definition at line 323 of file PointCloudNetwork.cpp.

324{
325 if (auto* topology_op = dynamic_cast<TopologyOperator*>(m_operator.get())) {
326 topology_op->set_global_line_color(color);
327 } else if (auto* path_op = dynamic_cast<PathOperator*>(m_operator.get())) {
328 path_op->set_global_color(color);
329 }
330}
std::unique_ptr< NetworkOperator > m_operator

References m_operator.