MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ set_global_color()

void MayaFlux::Nodes::Network::PathOperator::set_global_color ( const glm::vec3 &  color)

Set the global color tint for all paths.

Parameters
colorColor tint to apply to all paths (multiplied with individual tints).

Definition at line 293 of file PathOperator.cpp.

294{
295 for (auto& path : m_paths) {
296 path->set_path_color(color);
297 }
298}
std::vector< std::shared_ptr< GpuSync::PathGeneratorNode > > m_paths

References m_paths.