MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ set_global_color()

void MayaFlux::Nodes::Network::PathOperator::set_global_color ( const glm::vec3 &  color)

Set the global color tint for all paths.

Parameters
colorColor tint to apply to all paths (multiplied with individual tints).

Definition at line 247 of file PathOperator.cpp.

248{
249 for (auto& path : m_paths) {
250 path->set_path_color(color);
251 }
252}
std::vector< std::shared_ptr< GpuSync::PathGeneratorNode > > m_paths

References m_paths.