MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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◆ set_bounds()

void MayaFlux::Nodes::Network::ParticleNetwork::set_bounds ( const glm::vec3 &  min,
const glm::vec3 &  max 
)
inline

Definition at line 170 of file ParticleNetwork.hpp.

171 {
172 m_bounds = Kinesis::SamplerBounds(min, max);
173 }