MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ m_channel_mask

std::atomic<uint32_t> MayaFlux::Nodes::Network::NodeNetwork::m_channel_mask { 0 }
protected

Bitfield of channels this network is registered on.

Definition at line 415 of file NodeNetwork.hpp.

415{ 0 };

Referenced by add_channel_usage(), get_registered_channels(), is_registered_on_channel(), remove_channel_usage(), and request_reset_from_channel().