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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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Evaluate the bound field (if any), update local_transform, then propagate the world_transform from the parent.
Implements MayaFlux::Nodes::Network::MeshOperator.
Definition at line 37 of file MeshTransformOperator.cpp.
References MayaFlux::Nodes::Network::MeshSlot::dirty, MayaFlux::Nodes::Network::MeshSlot::index, MayaFlux::Nodes::Network::MeshSlot::local_transform, m_accumulated_time, m_fields, parent_world(), and MayaFlux::Nodes::Network::MeshSlot::world_transform.
Referenced by process().
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