MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ has_gpu_executor()

bool MayaFlux::Nodes::Network::MeshFieldOperator::has_gpu_executor ( ) const
inline

Returns true if a GPU executor is currently attached.

Definition at line 172 of file MeshFieldOperator.hpp.

172{ return m_compute_node != nullptr; }
std::shared_ptr< Nodes::GpuSync::GpuComputeNode > m_compute_node