MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ process()

void MayaFlux::Nodes::Network::MeshFieldOperator::process ( float  dt)
overridevirtual

Process for one batch cycle.

Parameters
dtTime delta or sample count (operator-specific)

Implements MayaFlux::Nodes::Network::NetworkOperator.

Definition at line 210 of file MeshFieldOperator.cpp.

211{
212 if (m_compute_node) {
213 m_compute_node->compute_frame();
214 return;
215 }
216
218}
std::shared_ptr< Nodes::GpuSync::GpuComputeNode > m_compute_node
void process(float dt) override
Iterate slots in topological order and call process_slot() on each.

References m_compute_node, and MayaFlux::Nodes::Network::MeshOperator::process().

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