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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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private |
Vertex count per slot index, snapshotted at set_gpu_executor() time.
Used by the on_complete callback to slice gpu_result.primary into per-slot spans without re-querying slot nodes.
Definition at line 199 of file MeshFieldOperator.hpp.
Referenced by set_gpu_executor().