MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ m_gpu_slot_vertex_counts

std::vector<size_t> MayaFlux::Nodes::Network::MeshFieldOperator::m_gpu_slot_vertex_counts
private

Vertex count per slot index, snapshotted at set_gpu_executor() time.

Used by the on_complete callback to slice gpu_result.primary into per-slot spans without re-querying slot nodes.

Definition at line 199 of file MeshFieldOperator.hpp.

Referenced by set_gpu_executor().