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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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inline |
Update push constants on the attached GPU executor.
Arms the next dispatch by calling set_dirty() after the push. No-op if no GPU executor is attached.
| T | Trivially copyable struct matching the shader push constant layout. |
| data | Push constant data. |
Definition at line 101 of file InstanceFieldOperator.hpp.