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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Nodes::Network::GpuFieldOperator::unbind | ( | FieldTarget | target | ) |
Clear the given targets.
Removes each bit in the mask from every binding that carries it. A binding left with no targets is dropped; one that still drives another target survives. Cluster scope plays no part in the match: unbind(t) removes every binding driving t, scoped or not.
Definition at line 398 of file GpuFieldOperator.cpp.
References b, invalidate(), and m_bindings.
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