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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Nodes::Network::GpuFieldOperator::set_vertex_binding | ( | uint32_t | binding | ) |
Descriptor binding index the vertex SSBO occupies.
Must match what the owning processor pushes. Default 0.
Definition at line 409 of file GpuFieldOperator.cpp.
References invalidate(), and m_vertex_binding.
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