|
MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
|
| void MayaFlux::Nodes::Network::GpuFieldOperator::set_density_saturation_count | ( | float | count | ) |
Live-update HashDensityColorProcessor's saturation point.
Definition at line 139 of file GpuFieldOperator.cpp.
References count, MayaFlux::Nodes::Network::SpatialFieldConfig::density_saturation_count, invalidate(), and m_field_config.
Here is the call graph for this function: