MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ process()

void MayaFlux::Nodes::Network::GpuFieldOperator::process ( float  dt)
overridevirtual

No per-cycle work.

The operator holds only declarations. Dispatch, push constants and the vertex range all belong to the VertexFieldProcessor that consumes build_spec(). Present because NetworkOperator requires it.

Implements MayaFlux::Nodes::Network::NetworkOperator.

Definition at line 431 of file GpuFieldOperator.cpp.

432{
433}