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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Nodes::Network::FieldOperator::bind | ( | FieldTarget | target, |
| Kinesis::UVField | field | ||
| ) |
Bind a UVField to the UV target.
| target | Must be UV |
| field | UVField: glm::vec3 -> glm::vec2 |
Multiple fields accumulate additively. Evaluation order matches bind order. Use ACCUMULATE mode for animated UV drift.