MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ bind() [2/3]

void MayaFlux::Nodes::Network::FieldOperator::bind ( FieldTarget  target,
Kinesis::UVField  field 
)

Bind a UVField to the UV target.

Parameters
targetMust be UV
fieldUVField: glm::vec3 -> glm::vec2

Multiple fields accumulate additively. Evaluation order matches bind order. Use ACCUMULATE mode for animated UV drift.