MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ remove_geometry()

bool MayaFlux::Nodes::Network::AssemblyOperator::remove_geometry ( const std::shared_ptr< GpuSync::GeometryWriterNode > &  node)

Remove an item by identity.

Returns
true if the node was present and removed.

Definition at line 48 of file AssemblyOperator.cpp.

49{
50 auto it = std::find(m_items.begin(), m_items.end(), node);
51 if (it == m_items.end()) {
52 return false;
53 }
54 m_items.erase(it);
55 return true;
56}
std::vector< std::shared_ptr< GpuSync::GeometryWriterNode > > m_items

References m_items.