MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ update_context()

void MayaFlux::Nodes::Input::TabletNode::update_context ( double  value)
overrideprotectedvirtual

Update context after processing.

Reimplemented from MayaFlux::Nodes::Input::InputNode.

Definition at line 45 of file TabletNode.cpp.

46{
48
54}
float value
uint32_t device_id
Source device ID.
Definition InputNode.hpp:51
double raw_value
Unsmoothed input value.
Definition InputNode.hpp:49
Core::InputType source_type
Backend that produced this input.
Definition InputNode.hpp:50
void update_context(double value) override
Update context after processing.
std::array< double, Core::TabletFrame::SLOT_COUNT > frame
std::array< double, Core::TabletFrame::SLOT_COUNT > m_frame
double value
Current sample value.
Definition Node.hpp:63

References MayaFlux::Nodes::Input::InputContext::device_id, MayaFlux::Nodes::Input::TabletContext::frame, MayaFlux::Nodes::Input::InputNode::m_context, m_frame, m_tablet_context, MayaFlux::Nodes::Input::InputContext::raw_value, MayaFlux::Nodes::Input::InputContext::source_type, MayaFlux::Nodes::Input::InputNode::update_context(), MayaFlux::Nodes::NodeContext::value, and value.

Referenced by notify_tick().

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