MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ m_last_source_type

Core::InputType MayaFlux::Nodes::Input::InputNode::m_last_source_type { Core::InputType::HID }
private

Definition at line 310 of file InputNode.hpp.

@ HID
Generic HID devices (game controllers, custom hardware)

Referenced by process_input(), and update_context().