MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ on_button_release()

HookId MayaFlux::Nodes::Input::InputNode::on_button_release ( const TypedHook< InputContext > &  callback)

Register callback for button release (1.0 → 0.0 transition)

Parameters
callbackFunction to call on button release

Specialized for button inputs - fires once on release

Definition at line 175 of file InputNode.cpp.

176{
178}
PickCallback callback
Definition Picker.cpp:22
HookId add_input_callback(const TypedHook< InputContext > &callback, InputEventType event_type, std::optional< double > threshold={}, std::optional< std::pair< double, double > > range={}, std::optional< NodeCondition > condition={})
@ BUTTON_RELEASE
Button went from 1.0 to 0.0.

References add_input_callback(), MayaFlux::Nodes::Input::BUTTON_RELEASE, and callback.

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