MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ on_value_change()

void MayaFlux::Nodes::Input::InputNode::on_value_change ( const NodeHook callback,
double  epsilon = 0.0001 
)

Register callback for value changes.

Parameters
callbackFunction to call when value differs from previous
epsilonMinimum change to trigger (default: 0.0001)

Definition at line 137 of file InputNode.cpp.

138{
140}
void add_input_callback(const NodeHook &callback, InputEventType event_type, std::optional< double > threshold={}, std::optional< std::pair< double, double > > range={}, std::optional< NodeCondition > condition={})
@ VALUE_CHANGE
Value changed from previous.

References add_input_callback(), and MayaFlux::Nodes::Input::VALUE_CHANGE.

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